Function GetNodesRemovedAddedFromScene

Function Documentation

inline std::tuple<std::vector<vtkSmartPointer<vtkMRMLNode>>, std::vector<vtkSmartPointer<vtkMRMLNode>>> GetNodesRemovedAddedFromScene(vtkMRMLScene *scene, const std::set<vtkSmartPointer<vtkMRMLNode>> &currentNodes)